Initial listens find it hard to work out where to place this local purveyor of electrics and peculiar sounds. Perhaps somewhere alongside prominent Austrians Hecker, General Magic or the rest of the digital noise, shards and laptop gurus from the Mego stable. Avant electronics, whooshes, wisps, creaks, buzzes, drones and crashes, all clean and polished cascade into solidified precarious structures, layers, swirls, schizophrenic fragments and bursts. Sound vague? Sound confused? Sound odd? Well yeah, good.
Its only during rink and qthoth, the two QuickTime movies that all the connections begin to form and the project begins to make a semblance of sense. A disjointed game figure in a virtual environment, perhaps a fragmented video game, that spasms and spluts along with the music. Its here you realise the depth of this musical feat, the unexpected almost mathematical logic and precision of this project. Not only has Delire created his own world, with only vague connections to our own virtual explorations, he has processed sounds from computer game synthesis and somehow reconceptualized them into at turns, menacing, subdued, psychotic and atmospheric sounds from a genre that may not even properly exist yet.
Bob Baker Fish
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